Your path to victory is through the use of holy sites and religious agents like apostles, missionaries, and inquisitors. The longer the game goes on, the harder this is to accomplish since you need to have more visitors than all of the domestic tourists combined in each of the other civs.įinally, Civilization VI adds a religious victory for the first time. This is generated with open border treaties, archaeological finds, great works of art, holy sites, unique wonders and national parks. Each of these requires special construction projects, with the final step demanding three components that can only be built in cities with a spaceport.Ĭultural victories rely on building tourism cache and welcoming foreign tourists. A science win requires you to research a number of late-game technologies, launch a satellite into space, put a man on the moon, and establish a colony on Mars.
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